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Showing posts with label setting up cocos2d-x for android. Show all posts
Showing posts with label setting up cocos2d-x for android. Show all posts

Setting up Cocos2d-x for Android Game Development

Tuesday, March 26, 2013

As cocos2d-x is ported to C++, now you can develop game for both iOS and Android platform. In the previous tutorial I have discussed on how to setting up cocos2d-x game engine in OSX for iOS game development. Now, in this tutorial I will discuss on Android game development using cocos2d-x.

This tutorial asumes that you have a fully functional Android development environment using Eclipse IDE and Android SDK. If you do not, please go through  "Setting up Android Development Environment"  from Android Official Developers Site first, which provides a step by step procedure on setting up a dedicated Android Application Development environment and install various prerequisite softwares.