Pages

Introduction to Cocos2d-x

Tuesday, March 26, 2013

Cocos2d is an easy to use and amazing 2d game engine to develop iOS based games. It is free and open source. But as it is written in Objective-c, you can only develop games for iOS and Mac using it. To overcome this issue and support multi-platform game development,  cocos2d-x is developed.

Cocos2d-x is a C++ port of the Cocos2D API, so you can use the API you know and love. And since it’s in C++, it works on many platforms – from iOS to Android to Windows to Linux and more! This project started since July 2010. So far, cocos2d-x based games has totally +500 million downloads globally. Giants in mobile game industry such as Zynga, Glu, GREE, DeNA, Konami, TinyCo, Gamevil, HandyGames, Renren Games, 4399, HappyElements, SDO, Kingsoft are using cocos2d-x.


Who use Cocos2d-x

Cocos2d-x is for developers who wished to develop a fully featured 2d game in free of cost. Cocos2dx supports all of the feature of its predecesor Cocos2d-iphone and also the multi-platform features. Developers can develop a game using the same or a small modification in codebase for all of the supported platforms. As this is an open source project, developers can modify the game source code as they needed although it is highly recommended not to change the core library.

Major Contributors and Maintainers

Cocos2d-x project is contributed and maintained by various well known game companies.

Major Contributors and Maintainers of Cocos2d-x project (Curtesy of cocos2d-x wiki) 

No comments:

Post a Comment