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Showing posts with label introduction to cocos2d-x. Show all posts
Showing posts with label introduction to cocos2d-x. Show all posts

Setting up Cocos2d-x in Mac OSX for iOS Game Development

Tuesday, March 26, 2013

Cocos2d-x support multi-platform game development including iOS game developments. In this tutorial I will discuss how to install the Cocos2d-x game engine in your workstation for iOS game development.

Prerequisites:

  • Mac OSX version 10.6 or upper.
  • XCode 3.2.5+ 

Introduction to Cocos2d-x

Cocos2d is an easy to use and amazing 2d game engine to develop iOS based games. It is free and open source. But as it is written in Objective-c, you can only develop games for iOS and Mac using it. To overcome this issue and support multi-platform game development,  cocos2d-x is developed.